At this time we are shelving the MMORPG idea with HeroEngine and scaling down our vision to a more manageable project. We will be focusing on a smaller, online Traveller game with the main gameplay centered on resource gathering, crafting and trade. We will be using Unity as our development tools.
This game will be built with the intention of expanding later on if it becomes popular. This will also be used as a model for our MMORPG core crafting system.
Our intention is to create a game that is fun and will introduce players to the Traveller universe. It is also our hope that we can use this as a marketing tool in order to generate interest in our projects and obtain funding and additional talent.